Droyd builds autonomous robots for data center operations — GPU repairs, precision cabling, SSD replacements — solving genuinely hard dexterous tasks in controlled industrial environments. The company designs and manufactures its hardware in-house, meaning iteration, fabrication, and execution all happen under one roof.
Droyd's bet is that general grippers and humanoid hands won't win in industrial automation — purpose-built, swappable end effectors will. The target customers are hyperscalers like Meta, Google, Oracle, and Microsoft who are racing to build massive data centers as fast as possible. The mission is to make robots stop being demos and start being infrastructure.
The team is tight-knit, in-person, and operates with a sprint-based intensity — ownership and autonomy are the norm, and everyone has skin in the game.
The Opportunity
This is the role that owns the core thesis of the company. Droyd needs a mechanical engineer who lives and breathes gripper and hand design to take early prototypes to a full library of 30-40 task-specific end effectors.
You will design tools for precise data center tasks — gripping and plugging ethernet cables, manipulating SFP connectors, swapping SSDs — where millimeters and grams matter. The arm's actuators limit payload, so every gripper must be lightweight yet functional. You will crank out a new design iteration roughly every six hours using in-house CNC machines and 3D printers. This is not a submit-to-vendor-and-wait role. You will work directly alongside the Head of Hardware and own the end effector system end-to-end.
What You'll Do
You Should Have
Nice to Have